CORT-X Guestroom
» back to CORT-X
Register | Profile | Log-in | Lost Password | Active Users | Memberlist | Help | Search

» Welcome Guest: log in | Register

    CORT-X Guestroom
    Chatting
        Adventure game controllers
               ťAre they the future?
Mark all forum posts as read   [ help ]
» Welcome to Chatting «

Topic Jump
<< Back Next >>
Single Page for this topic
Forum moderated by: Santi
 

 
Vortex Breen
Mostly different



I was having a conversation with a friend who owns a Wii and a PS3 the other day about console controllers, and the rise in production and popularity of diverse game controllers and peripherals such as guitar shaped controllers, drums, DJ decks, steering wheels, microphones, buzzers, joy sticks, nunchucks, Wii Fit board etc etc. It got me to thinking about controllers for adventure games.

With the XBox release of Gray Matter the spark is there for a new adventure game peripheral, plus it could be used with the PC version too.

Do you think gameplay would be improved through use of a specialist controller? What would it be shaped like? What would it do?

Thinking about adventure games cursors from previous games, perhaps the hand/glove idea would be good. The controller could be a glove that you slip on over your hand and make grabbing motions to pick up objects, shaking to combine items etc.

I know that some players prefer using the keyboard and arrows keys, but a controller could have it's advantages, including making gaming more accessible to people with problems with dexerity etc.

Or maybe I shouldn't I have mentioned this and instead patented the idea, and made my millions :wink:

Total Posts: 89 | Joined July 2009 | Posted on: 1:00 pm on Oct. 18, 2010 | Link to this post
Krss
admin



The glove idea is good! Quick, patent it. :smile: The PS3 Move is similar to that, being more sensitive than the Wii nunchuck and more 3d-aware as far as I could tell. It also looks more like a point and click device we're so used to.

If I developed an adventure game for the PS3 I'd make it controllable with the Move. Heavy Rain will be re-released for that, I think, and it should work better than the normal controller.

Total Posts: 2307 | Joined Aug. 2006 | Posted on: 3:56 pm on Oct. 18, 2010 | Link to this post
Vortex Breen
Mostly different



I'm not entirely familiar with the PS3 Move. I'll have to look out for it. :smile:

My ideal device would be a double (sync-ed) joystick controller, one joystock for each hand - the character's movement would be controlled by one hand, and the camera angle by the other, allowing for total immersion.:biggrin: Buttons would allow for commands/interaction.
It would work great on GK3.

Or how about a First person adventure game with the glove controller?!

I'm getting slightly too excited now. I think I need to go for a lie down!


Total Posts: 89 | Joined July 2009 | Posted on: 12:41 pm on Oct. 25, 2010 | Link to this post
Krss
admin



Hehe, take care! :smile: Have some salts ready!

That double joystick controller *would* be perfect for GK3.

If they can somehow make the first person view seem realistic enough to feel like a first person view and not an unmanned camera floating around, the glove would work great.

Total Posts: 2307 | Joined Aug. 2006 | Posted on: 5:16 pm on Oct. 25, 2010 | Link to this post
RichardHell
dendrite


What about... a mouse(or trackball, wich i do prefer) :wink:
only joking...

Total Posts: 12 | Joined Nov. 2010 | Posted on: 12:18 am on Nov. 13, 2010 | Link to this post
Krss
admin



Hehe, sounds good.

Total Posts: 2307 | Joined Aug. 2006 | Posted on: 1:24 am on Nov. 13, 2010 | Link to this post
Roper Klacks
dendrite



I remember seeing controling gloves in the old VR prototypes, but i don't know how they worked, i imagine they were very rudimentary.

(Edited by Roper Klacks at 1:42 am on Nov. 13, 2010)

Total Posts: 15 | Joined Nov. 2010 | Posted on: 1:42 am on Nov. 13, 2010 | Link to this post
 

Topic Jump
<< Back Next >>
Single Page for this topic

 

© Nico Sels | Our Privacy Statement

Powered by Ikonboard v2.1.7b
© 2000 Ikonboard.com